How to Play Don't Wake Daddy (Board Game)
How to Play Don't Wake Daddy (Board Game)
Don't Wake Daddy is a fun entertaining game for any age and a favorite for many. In this article, we'll walk you through the instructions for setup and gameplay. If you're ready to get started, read on!
Steps

Take the game out of the box and set up the pieces.

Assemble all the pieces to Daddy's bed. Some stickers go below the alarm clock, along with on the headboard and at the bed's foot. You will also need to place Daddy into bed before attaching the headboard. Daddy also needs to wear his yellow bed cap (unless it falls off). Place Daddy's bed on the board. On the newest copies of games, there's a dashed line that forms the "border" to the place of where to put the bed and in what direction to put it. Snap Daddy into bed. Prepare the spinner. Not only will you need the cardboard with the color, but you'll need the spinner arrow and the spinner base, which attaches to the bottom of the card. If you've already fixed this, you may just need to get this spinner out from the box.

Shuffle and distribute the 16 cards.

Each player should have the same number of cards as spaces on the board. If there are three players playing this game, you will have unequal cards. Take one card and place it to the side up and out of the way. This space becomes a "free space" for that game - and everybody who lands on this spot is safe. However, randomize this chosen card for this game.

Make sure all the players start at the starting point.

Players should be resting on the "bed" graphics in the one corner. If you have more than the max point of players, you can use almost any standing object as an alternative. It works just fine!

Have the youngest player go first.

Gameplay passes to the left after that. However, if you'd like, you can randomize this and choose whoever you want.

Spin the color wheel spinner.

The spinner has designated color spots, as well as a purple color with a star. Players take turns spinning the wheel one by one.

Move your mover card to the first spot with that color.

The sequence repeats in this order, all along the board - red, blue, yellow, green. Move your player card based on the color designated by the spinner.

Look at the picture from the board.

If the spot doesn't have a picture, you're safe. Nothing else needs to be located - play can be passed to the next person successfully.

Locate the player holding that card.

If it's you, you're safe. Play advances to the other players. If it's not you, the card featuring it must be passed to you and you must complete the next step.

Look at the board where your players' card landed.

This is where to find the number of times you'll need to activate daddy's alarm clock. Learn what happens if you spin and land on white space with the black or purple star. This will depend on a number of actions: Advance to the spot directly ahead of the leader - regardless of how many spots you need to travel to get there. Spin the spinner again if you are the leader anyway.

Follow the card directions for Daddy's alarm clock.

The alarm clock button is the only button on the bed's alarm itself. If Daddy wakes up (pops up) during the pressing, bring your mover card back to the start location, reset daddy's head back into bed and begin again.

Recognize a winner.

Advance to the end "Rainbow Refrigerator" space when there are no more open color spaces. The winner is the first one to land on the Rainbow Refrigerator - the Rainbow Refrigerator is thought of as the spot holding all the last available colors.

What's your reaction?

Comments

https://umorina.info/assets/images/user-avatar-s.jpg

0 comment

Write the first comment for this!